Chapterhouse Studios Space Marine Heads

My Chapterhouse Studios Space Marine heads just arrived today – they’re going to be for my Nurgle-themed Raptors. Can’t wait for the other parts to get here. Here’s the heads parts that I’m going to be using: http://chapterhousestudios.com/index.php?route=product/product&path=85_112&product_id=174 I think they’ll look sufficiently Nurgly / Death Guard-esque to be convincing helmets for Nurgle Raptors.

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Nurgle Obliterators Tutorial

I’ve put several of these guys together now (see this post), so I felt like it might be a good idea to show how I’m actually doing this. It’s a pretty involved process. See the Project: Nurgle Obliterators post for the list of materials needed to make these guys. I’ll reference a lot of them in the step by step process laid out below on how to make them.

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Project – Nurgle Obliterators

In my work building a Nurgle-themed Chaos Space Marine army, I’ve been looking for a uniquely-Nurgle way to have heavy support options for my list. Reading the Codex, and all the meta-game information on-line, there’s a real value in having Obliterators in one’s list. I wasn’t originally a big fan of obliterators from a fluff perspective, but they have certainly grown on me to the point that I’m actually a really big fan now of the concept behind them. To add to my oblit-fickleness, and something that I’ve been torn for some time, is that I’m not a huge fan…

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Tyranid Biovores

So I set out on a journey to create Biovores.  I originally did not like them – I wanted a purely close combat army that shredded everything in hand to hand.  I didn’t want any goofy “gun-beasts” or odd bio-artillery mucking up my perfectly concocted “slashy bug death” list.  Well, turns out that list can be made, but not always very effective.  I loosened up a bit and decided to go ahead and start considering more gun-beasts (like Hive Guard and Biovores).

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